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Showing content with the highest reputation since 01/22/2019 in all areas

  1. 2 points
    I plan to tell a small story about two people who sat down to play chess.
  2. 2 points
    This is the last scene, this is where you realize, you've been in the boy's dream. Experiencing his adventure that he was imagining. Room layout of the last scene. The camera will focus on the mother's point of view. Where she will open the door and see her son and his dog sleeping by the window. As an adventure book is by their side open. This is my first time using Unity! The art style is soft cell-shader (like the game Zelda: Breath of the Wild)
  3. 2 points
    Rough sketch of what the story is going to be. I have changed the story. It's about a boy and his dog out on an adventure with a little twist at the end. It will be a 6 static 3D scene.
  4. 2 points
    Hi! I wanted to participate in this challenge. I'm also fairly beginner to Unity. I have animation for my scene but it was animated in Quill so unfortunately will be a static scene. I will try to animate camera movement in the scene using the "Spawnpoint" camera.
  5. 1 point
    Hi all, I heard about this challenge just last week, and I am joining it starting today. It could be quite late, so not sure if I can finish it on time. I'll give it my best Sunrise is an idea i have had for a while. It is inspired by neo-Renaissance and Romantic masters, such as Géricault , Caravagio and Rembrandt. I will post more updates about the premise and concept once if i get to it. Thank you for the invitation! Samra https://www.artstation.com/samra_t
  6. 1 point
    First Update: I have been busy working on Grace and the first environment- the coffee house. I hope to speed up the process over this final month to go to help complete things on time. The hardest part, and the most time consuming, was figuring out the rigging for characters to properly pose them, and I am still working through this. Here are some quick screenshots of my progress so far! I plan on continuing to my next environments and modularizing as I go to reuse assets in the scenes to help save time and occupy space.
  7. 1 point
    My story will go through the entrance to a abandoned village in a boat, where will be possible to see nothing from a heavy fog, getting close some destroyed boats, an abandoned pier and some brken portal. Third part will be a lost japanese village with some dead sakuras and broken homes, next a path to a way where a temple will be destroyed by the time and the final scene is not defined yet. All this will be surrounded by mountains. The techniques I will use will be making and scene 3D looking like a 2D Scene, with more lights coming from texture than from the engine.
  8. 1 point
    (I'm moving onto the 3Dblocking phrase of the scenes, be posting most of it by this weekend.. hopefully) A little more details of what each scene will look like Scene Overview a boy and his dog on an adventure! Boy with a stick pointing it up to the fly with his husky by his side. Beach in the distance and sounds of waves crashing into rocks and sand Beach with an ocean, with cool looking rocks alongside the sand. (in the distance there’s a koi poking out of the water) Koi comes out of the water, closer to the boy. Husky is in front of the boy (like guarding him. On the Koi now, boy on the head of the fish with a fishing rod, Husky playing with the fish’s tail. (fishing rod is mid-air with a treasure attached to it.) Boy falls off the Koi into the water, husky jumps in after his owner. Underwater shot of the boy with a HUGE smile and the koi swimming toward him. Mom walks into the room to see the boy and the husky fast asleep with the book still in his hands Goals a boy that has imaginary thoughts of he and his buddy are going through this unknown place Specifications -The boy is around 10-12 years with his husky who is around 5 months old. They are best friends.
  9. 1 point
    Theme: Sifi Tools: 3Ds Max Photoshop, Unity Animated Szene The story will involve a young girl finding a working robot in an abandoned part of a generation spaceship. First afraid of the strange "creature" she approaches it since she is lost.
  10. 1 point
    Story: This is based on a moment in time during my 13th birthday spent at my grandparent’s chalet in the Blue Mountains, Ontario. My dad bought a model rocket and we let it blast off to celebrate! My grandfather was always reading the "Toronto Star" newspaper and my grandmother had many plants that she watered. My grandma had to sell this chalet a few years ago so I wanted to preserve the great memories in the amazing tool of VR. This scene is fully animated in Quill, you can see my grandmothers reaction to her chalet in VR!
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