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Showing content with the highest reputation since 03/12/2019 in all areas

  1. 2 points
    hello friend theme ... this time I tried to share progress. for the premise of the story I will share it as soon as possible. I hope you like it
  2. 1 point
    Hi aazkhey, I've re-published your scenes after you added the mac versions, but now the lighting has actually worsened. Will you be able to fix it and resend me the files? I will revert the scenes back to the previous versions now, but then the mac version will still be missing.
  3. 1 point
    Hi Aazkhey, were you able to export for mac? Just for completeness, and to be sure that our judges and users will be able to run your scenes, regardless of what device they are on. Thanks!
  4. 1 point
    Hi, I have painted this 3d art in virtual reality together with another VR artist (Piers Goffart) from LAVAMACHINE. Since we are totally new to Unity + FIGURAMA I wanted to use this challenge to learn both. I also want to check out if it is possible for Figurama to handle the file size of VR painting meshes and to learn how I can create a good experience from these. . ... I know I can't handle to paint an entire animation within the short time left. .... so the only animation you will notice is water particles and some light flickering. If thats not enough for the challenge then so be it. Grek already helped a lot (thanks) "Moby Dick" is entirely painted in VR with tiltbrush. Our approach at LAVAMACHINE is always "story is king" so I chosed this scene because it is meant to tell a story, based on Ahab's journey. Perfekt for subtiteling. Hope you like it. Have fun!
  5. 1 point
    You could still improve a few things such as Lighting/shadows (setting light values such as bias), Placement of a few subtitles (some are overlapping). Happy you managed to figure it out.
  6. 1 point
    Hi Aazkhey, could you please also export for Mac (export target is listed as OSX)? Other than that we received your submission. Congratulations on completing the challenge!"FRIENDSHIP" is now published on the app for iOS, Android, Win. Still waiting for Mac.
  7. 1 point
    Hi Aazkhey, yes, your submission has been received
  8. 1 point
    Hey! I would like to create the story from my low poly scene Robin Hood lives there in a company with his friends and lovely Lady Marian. The residence is hidden deeply in Sherwood Forest but the soldiers walking around, trying to catch our hero. Check out this scene on Sketchfab: https://skfb.ly/69XEx
  9. 1 point
    Hi Aazkhey, I've got your file in the email. Please check your email for response.
  10. 1 point
    Please send me the files, I'll publish and send back to you the test report. Mostly, what you see in Unity is what should be seen in Figurama.
  11. 1 point
    Looking like you made some good progress. Good luck with the set up. Let me know if you need help.
  12. 1 point
    woooo! this is stunning!!! im sure its almost finished!!!
  13. 1 point
    this is awesome aazkhey! great color combination. let us know if you need help or guidance especially with FAT. looking forward to your entry.
  14. 1 point
  15. 1 point
    Hi, I decided to have these lighting effects to look like they are in the other world.
  16. 1 point
    thank you admin this is very helpful! I will download and learn about the use of this tool. this is very helpful and facilitates work with FAT tools. Once again, thank you
  17. 1 point
    FAT - Figurama Artist Tools Tutorial Hi Everyone! We're happy to introduce the FAT tutorial! FAT (Figurama Artist Tools) is a Unity plugin that lets 3D Artists create 3D stories & experiences without any coding. Then use the plugin to export your experience for publishing and monetizing on FIGURAMA App. The tutorial is a series of videos, that we will maintain, to always match the current FAT plugin version. The purpose of the tutorial is to help you start creating and monetizing your 3D scenes on the FIGURAMA platform, and build 3D/VR experiences without having to do any coding. The list of videos on YouTube PART 1-1: Introduction PART 1-2: Before You Start PART 1-3: Initial Setup PART 2-1: Spawn Point PART 2-2: Button Anchors PART 2-3: Subtitles PART 2-4: Scaling & Visibility PART 2-5: Timeline PART 3-1: Scene Settings PART 4-1: Publishing Process
  18. 1 point
    You're welcome Lisa, hope it helps So with all 10 videos here in the list, the initial FAT tutorial is now complete. We will keep updating the tutorial as we get feedback from artists and as we update the app & toolkit (as some things will definitely change and hopefully improve). I'm available to discuss any pain points within the tutorial here Thanks!
  19. 1 point
    Looking good We've added two weeks to the challenge, after 15th of March, to accommodate you guys with exporting the scenes. I'm really busy with the tutorial, trying to get it out as soon as possible. It's 3.5 hours of video, where I go through full setup of a 3D experience. The video is 95% live recording, without cuts, so the setup takes roughly 4 hours. I'll be ready to help you out with publishing your entry, as well as others, during the two weeks.
  20. 1 point
    HI aazkhey, Thanks for sharing your progress! I've merged your 3 threads into one. Each competition entry is represented by 1 thread/topic in this forum
  21. 1 point
    MY STORY WILL RELATED TO THIS PICTURE, WHICH WILL HAVE CONTINUED TO THE NEXT SCENE. THIS IS STILL IN THE WORKING PROCESS, BUT IT'S GOOD IF YOU CAN SEE MY PROGRESS FOR THIS TIME. SOFTWARE THAT IS USED MODEL / TEXTURE: 3D BLENDER RENDER / FINAL: UNITY
  22. 1 point
    Looking good Aazkhey, we are lookign forward for your entry. If you need help, please dont hesitate to reach us.
  23. 1 point
    Hello friends welcome back to my place. this time I showed some of my work to create an environment scene. and for the next time I will send some progress from the character, so wait for the next progress Warm regards, aazkhey
  24. 1 point
    I will be updating learning materials in the coming days.
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