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  1. Yesterday
  2. AndrejGrek

    Playing frisbee

    Good luck Warrenn, personally I think this style is pretty efficient. I think of 3D story as comics for 3D artists. Comics artists always strive for efficiency, having to finish 1 page per day to release the story once a month. Such techniques / styles (combined with VR creation tools) allow us to create one scene every day, so we can publish a story in 3D, same as comics artists.
  3. Last week
  4. AnneG

    Sunrise

    Hi Samra, looking forward for your entry and let us know if you have any questions. Goodluck from FIGURAMA
  5. samra

    Sunrise

    Hi all, I heard about this challenge just last week, and I am joining it starting today. It could be quite late, so not sure if I can finish it on time. I'll give it my best Sunrise is an idea i have had for a while. It is inspired by neo-Renaissance and Romantic masters, such as Géricault , Caravagio and Rembrandt. I will post more updates about the premise and concept once if i get to it. Thank you for the invitation! Samra https://www.artstation.com/samra_t
  6. Warrenn López

    Playing frisbee

    My story for the 3d challenge is going to be about a couple of kids playing frisbee. Probably one kid, the girl would look like this model, the all proyect will have a similar style .
  7. IrenaS

    Loosing soul

    Story of 1000 souls (more soon)
  8. Ilya

    Chess

    I revised the concept of the story a bit. I do not think that I will have time to make people, so I will close the story on a chessboard and chess pieces. This is a chess rook. Not sure if this is correct in English :D
  9. Earlier
  10. AnneG

    Grace and The Abyss

    WOW!!!! Stunning
  11. DYoungbird

    Grace and The Abyss

    First Update: I have been busy working on Grace and the first environment- the coffee house. I hope to speed up the process over this final month to go to help complete things on time. The hardest part, and the most time consuming, was figuring out the rigging for characters to properly pose them, and I am still working through this. Here are some quick screenshots of my progress so far! I plan on continuing to my next environments and modularizing as I go to reuse assets in the scenes to help save time and occupy space.
  12. AndrejGrek

    Abandoned Village

    Good luck Arthur and welcome Enjoy building your story.
  13. AndrejGrek

    Old Man and The Fish

    Hi Ericat, your approach seems to make sense. We're now very close to releasing a new version of our toolkit on unity asset store (FAT - Figurama artist tools). Once your scenes are blocked out, and you are about to test them out in Unity, it should be ready shortly after. I will drop in here to assist you with the setup
  14. AnneG

    Chess

    the chess pieces are awesome! would be great to have the pieces in the real game
  15. ericat

    Old Man and The Fish

    (I'm moving onto the 3Dblocking phrase of the scenes, be posting most of it by this weekend.. hopefully) A little more details of what each scene will look like Scene Overview a boy and his dog on an adventure! Boy with a stick pointing it up to the fly with his husky by his side. Beach in the distance and sounds of waves crashing into rocks and sand Beach with an ocean, with cool looking rocks alongside the sand. (in the distance there’s a koi poking out of the water) Koi comes out of the water, closer to the boy. Husky is in front of the boy (like guarding him. On the Koi now, boy on the head of the fish with a fishing rod, Husky playing with the fish’s tail. (fishing rod is mid-air with a treasure attached to it.) Boy falls off the Koi into the water, husky jumps in after his owner. Underwater shot of the boy with a HUGE smile and the koi swimming toward him. Mom walks into the room to see the boy and the husky fast asleep with the book still in his hands Goals a boy that has imaginary thoughts of he and his buddy are going through this unknown place Specifications -The boy is around 10-12 years with his husky who is around 5 months old. They are best friends.
  16. MikeB

    Old Man and The Fish

    Fantastic progress! will be interested in seeing the lighting of your room, will the main light be coming from the window?
  17. ericat

    Old Man and The Fish

    This is the last scene, this is where you realize, you've been in the boy's dream. Experiencing his adventure that he was imagining. Room layout of the last scene. The camera will focus on the mother's point of view. Where she will open the door and see her son and his dog sleeping by the window. As an adventure book is by their side open. This is my first time using Unity! The art style is soft cell-shader (like the game Zelda: Breath of the Wild)
  18. EpicG

    Old Man and The Fish

    Looking good! Will be keeping an eye on your progress.
  19. AnneG

    Old Man and The Fish

    cool! im looking forward for the result! please dont hesitate to contact us if you have any queries.
  20. ericat

    Old Man and The Fish

    Rough sketch of what the story is going to be. I have changed the story. It's about a boy and his dog out on an adventure with a little twist at the end. It will be a 6 static 3D scene.
  21. Ilya

    Chess

    I plan to tell a small story about two people who sat down to play chess.
  22. The story is about two unusual encounter- an old man and a fish. As they live in very different and separate lives- one on land and the other in the pond. A friendship was formed...but the fish does not realize the old man is ill. The technique that I will be using is either static 3d scenes or one fully-animated. *I'll update once I know when I finish the storyboard* I will be using 3ds max, substance painter and unity.
  23. Arthur Sarah

    Abandoned Village

    My story will go through the entrance to a abandoned village in a boat, where will be possible to see nothing from a heavy fog, getting close some destroyed boats, an abandoned pier and some brken portal. Third part will be a lost japanese village with some dead sakuras and broken homes, next a path to a way where a temple will be destroyed by the time and the final scene is not defined yet. All this will be surrounded by mountains. The techniques I will use will be making and scene 3D looking like a 2D Scene, with more lights coming from texture than from the engine.
  24. AndrejGrek

    Wish other

    Welcome and good luck Amir!
  25. AndrejGrek

    Participation 3D STORY CHALLENGE

    Hi Roca, sounds good. Welcome to the challenge
  26. AndrejGrek

    Dun Dun Dun Dun

    Welcome Anthony, If you need help with bringing your experience to Figurama app, let us know here. Good luck.
  27. AndrejGrek

    Karu - Figurama Challenge

    Welcome Karu, good luck! I've also responded to your questions via pm.
  28. Anthony Fox

    Dun Dun Dun Dun

    Art: https://www.artstation.com/artwork/1V2X3 VR Experience:
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